capacitacion 1100

capacitacion 700

Workshop "Scrum Patterns Workshop"

Workshop "Scrum Patterns Workshop"

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Scrum is a framework emphasizing effective team collaboration for managing product development. Scrum has been adopted by many within the agile community. There are various certifications, courses, and literature about Scrum such as CSM, CSPO and the Scrum Guide, to mention only a few. Often, Scrum teams start with background either from some courses and/or researching the core ideas from available material on the topic. This helps teams start using Scrum, but often with limited success. To get the full benefits from Scrum and move beyond the basics, there is more detailed knowledge on practicing and adapting Scrum to your environment and needs. Starting from “The Mist”, we will do a guided tour through several practices of Scrum being documented by the ScrumPLoP community in the form of patterns. The workshop is highly adaptable to the specificities of the participants, usually starting with a quick overview of the notion of patterns and the essentials of Scrum, and then visiting several Scrum Patterns, highlighting recurring problems and solutions, as well as their applicability and the rationale behind. After the workshop, it will be easier for the participants to “see” how to “self-organized teams” can develop “the right product” following the “Spirit of Scrum”.

Course Objectives / Learning Outcomes

You will learn the foundation of Scrum Patterns including the core principles and how to use them to enable Scrum Teams to take full advantage of the spirit of scrum. You will also learn how to build successful Scrum Teams within your organization and how to best focus on your Value Stream. As a result, you will deepen your knowledge on the essentials of Scrum, Agile values, principles and practices, through the perspective of Scrum Patterns. It will help you to make sure that you really understand the heart of Scrum and how helpful it can be. The key elements of Scrum (roles, events, artifacts) will be explained along with the inclusion of activities and exercises to better understand the Scrum Patterns.

 

 

The key objectives of the course can be shortly summarized as follows:

● To become familiar with the powerful concept of patterns and software patterns in particular, as a way to share knowledge, experience, and best practices.

● To overview the Scrum Patterns, which uncover the essentials of how Scrum works, why it works, and how to successfully implement it in your context.

● To empower you to search, analyze, select, and use Scrum Patterns as a tool to help understand how to deliver the highest possible value and how to improve your teams and organization.

 

To practice the application of Scrum Patterns to specific case studies provided by the participants and trainers.

Agenda/Outline

To be great at Scrum requires you to effectively assume several responsibilities, from leader and coach to a motivator and firewall, demanding several different skills. It is not so trivial as it appears at first sight. Many people learn the basic of Scrum, however to get the full benefits of Scrum it is important to master the spirit of scrum. The core of the training will give an overview of the Scrum Patterns from the upcoming book and how they can help you improve your teams and organization (Product Organization) to deliver the highest value (Value Stream). The topics will be addressed using a very interactive format of presentation, activities and Q&A.

 ● Introduction to Scrum Patterns

○ The origins of patterns

○ Why Scrum Patterns?

○ A Scrum Book

○ The Spirit of Scrum 

● Product Organization Pattern Language

○ Key Patterns and Sequences

○ Improving as Scrum Master

○ Improving as Product Owner 

● Value Stream Pattern Language

○ Key Patterns and Sequences

○ Improving your Value Stream

○ Evolving your Scrum 

● The Future of Scrum Patterns

Requirements: Understanding of basic agile principles. Knowledge and some practical experience with Scrum is beneficial. Organizations with already formed Scrum teams will get many benefits from this workshop.

Exhibitor

 

Joseph Yoder
Joseph (Joe) Yoder (agilist, computer scientist, speaker, and pattern author) is the founder and principal of The Refactory, a company focused on software architecture, design, implementation, consulting, and mentoring on all facets of software development. Joe is also the president of The Hillside Group, a non-profit dedicated to improving the quality of life of everyone who uses, builds, and encounters software systems. Joe has presented many tutorials and talks, arranged workshops, given keynotes, and help organized leading international agile and technical conferences. He is widely known as an author of the Big Ball of Mud pattern, which illuminates many fallacies in software architecture. Joe teaches and mentors developers on Agile and lean practices, how to architect and build highly flexible systems, how to keep your design clean, using patterns, refactoring, and the best testing practices. Recently Joe has been working with organizations and thought leaders on best practices for including quality aspects throughout the complete software life-cycle. Joe thinks software is still too hard to change and wants to do something about this. He believes that using good practices (patterns), putting the ability to change software into the hands of the people with the knowledge to change it, and bringing the business side closer to the development process helps solve this problem.

Ademar Aguiar
Ademar Aguiar is a pragmatic software engineer, trainer on several topics related with Agile and software patterns, recently mainly on Agile Software Development, Agile Project Management, XP, Scrum, and Design Patterns. Ademar is Professor of Software Engineering at Faculty of Engineering of University of Porto (FEUP), since 1994, and researcher at INESC TEC, since 1989. Ademar was an early adopter of XP and Agile since its origins, and has been training teams and individuals in academy and industry. Started the Agile Portugal conferences, and related events, with the goal to develop the Agile Portuguese community. Ademar has helped to organize and is an active member of the ScrumPLoP group, a group devoted to identify and document existing practices of Scrum and to uncover the “why’s” and “how’s” of successfully adopting and implementing Scrum. He is founder of a few tech-based ventures, founder of FEUP Coding for Social Impact Labs, board member of Hillside Group, former member of WikiSym steering committee, a member of the steering committees for the conferences, XP Conferences, and was the General Chair for the XP 2018, the 19th International Conference on Agile Software Development, Porto, Portugal.

 

General Information

Duratión: 4 hours; 2 hours presentation y 2 hours of hands-on.


Date and time: November 19th, 09:00 - 13:15 hours


Place:

Campus Santiago San Joaquín USM, Avda. Vicuña Mackenna 3939, Metro estación Camino Agrícola.


Cost

 $ 82.000 CHP or 120 USD or 3 UF

 

Contact and registration

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fono 32-2654445


Note: The program is dictated as long as there is a minimum number of 15 participants.

 

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